Houdini/Houdini
Add Points to Line Non-Uniform(Bias)
민은남자
2023. 11. 2. 12:00
for(int i = 0; i< chi("num"); i++){
float bias = ch("end")/(chi("num")-1)*i;
vector u = set(chramp("rmp",bias),0,0);
vector pos = primuv(0,"P",0,u);
int p = addpoint(0,pos);
}